(but not meta) keys working in their app and seemed to have similar
problems to start out. Not sure if they'd be willing to share their
approach if they had something figured out or not.
On Apr 7, 12:55 pm, Dean <canada...@gmail.com> wrote:
> Doug,
>
> This is exactly the frustration I'm dealing with. The UI components
> themselves receive the arrow keys and other such commands without an
> issue. The problem is that in the simulator, they do make their way
> back as key events to my code. On the real device, they're never sent
> and I have no way of telling if they were. I think the best solution
> for the moment may be to create an efficient keyboard accessory as
> requested in another thread. Long term, I will file a support issue
> since I figure at least receiving arrow key events will be a common
> interest among a lot of apps (not just terminals but games too!) and
> if I can capture the meta keys as well, that's just gravy!
>
> Dean
>
> On Apr 7, 7:45 am, Doug DeJulio <dfjdeju...@gmail.com> wrote:
>
>
>
> > I can confirm that Apple's own apps are responding to the control key
> > combinations. Here's the simplest test to prove it. Bring up the
> > "Notes" app and place the cursor in the middle of a note. If you
> > press control-f, the cursor will move forward, and if you press
> > control-b, the cursor will move backwards. That is, a subset of the
> > Emacs editing functions works fine. Also, control up-arrow jumps to
> > the top of the document, and control down-arrow jumps to the bottom,
> > and tab inserts a tab.
>
> > Escape does not do anything, but this doesn't surprise me as a close-
> > up image of the keyboard dock shows that it does not *have* an escape
> > key. But it has control and arrow keys, and a tab key.
>
> > The best image of the keyboard dock I've found, the only one that let
> > me read all the key caps clearly, can be found by going to the Apple
> > store and searching for the keyboard dock, clicking on the thumbnail
> > for the image of the keyboard alone, and then clicking with the
> > magnifying lens cursor. You then get an image big enough to read, but
> > you have to pan it around -- except you can then open that image in
> > another window. I'd post the URL here, but it's handled by Akamai, so
> > sharing my own URL with geographically distant people would probably
> > be non-optimal.
>
> > I've been studying it so as to set my expectations reasonably. I am
> > expecting that eventually all the functions shown on that keyboard
> > will be fully supported, but I'm not holding out hope for keys that
> > are conspicuously absent from the keyboard dock, most notably the
> > "escape" key (I can re-adapt to control-leftbracket, I've had to on
> > terminals in the past) and the "fn" key.
>
> > Some other tests: command-up-arrow also jumps to the top of the
> > document, and command-down-arrow also jumps to the bottom, but command-
> > f and command-b do *not* move the cursor forwards and backwards. So
> > the command key is getting through as well, and is not treated
> > identically to the control key. The option key behaves as MacOS has
> > trained me to expect. For example, option-o produces a "ø" character,
> > option-8 produces a "•" character, option-shift-8 produces a "°"
> > character, and so on. Even option-n followed by an n produces a "ñ",
> > by first producing a hovering tilde in a strangely colored box, and
> > then replacing that glyph with ñ when the n key is hit the second
> > time.
>
> > (Also, the bright/dim keys work, the volume keys, including mute
> > toggle, work, and the media playback keys work. The "eject" key is
> > interesting; it toggles the on-screen keyboard, bringing it up or
> > dismissing it. The exposé and dashboard keys do not do anything at
> > all.)
>
> > On Apr 4, 6:48 pm, Dean <canada...@gmail.com> wrote:
>
> > > For those attempting to use the Apple bluetooth keyboard to it's full
> > > capacity (with arrow keys and all) you'll discover rather quickly that
> > > iSSH does not recognize these keys. This does not match the simulator
> > > behavior with a "simulated hardware keyboard." Arrow keys, ESC,
> > > function keys, etc. all seem to work fine typing using a regular
> > > keyboard into the simulator. However, from a real keyboard to a real
> > > device, key events don't seem to be generated (at all) as they do in
> > > the simulator.
>
> > > So, after a some research I'm beginning to think there's some
> > > disconnect, either between the iPhone OS or the simulator's
> > > implementation that leads me to believe that the keys are not
> > > supported at all or simply not yet.
>
> > > I'm going to keep at it but at this point I'm not sure what can be
> > > done. I'll keep everyone posted so watch this space. I'll be posting
> > > something on the website too so I can let people know of this issue.
--
You received this message because you are subscribed to the Google Groups "iSSH/iX11" group.
To post to this group, send email to issh@googlegroups.com.
To unsubscribe from this group, send email to issh+unsubscribe@googlegroups.com.
For more options, visit this group at http://groups.google.com/group/issh?hl=en.
Comments
0 comments to "Re: Bluetooth Keyboard Support"
Post a Comment